vdr 2.6.4
cLinkChannels Member List

This is the complete list of members for cLinkChannels, including all inherited members.

Add(cListObject *Object, cListObject *After=NULL)cListBase
Clear(void)cListBasevirtual
cList(const char *NeedsLocking=NULL)cList< cLinkChannel >inline
cListBase(const char *NeedsLocking=NULL)cListBaseprotected
Contains(const cListObject *Object) constcListBase
countcListBaseprotected
Count(void) constcListBaseinline
Del(cListObject *Object, bool DeleteObject=true)cListBase
First(void) constcList< cLinkChannel >inline
First(void)cList< cLinkChannel >inline
Get(int Index) constcList< cLinkChannel >inline
Get(int Index)cList< cLinkChannel >inline
Ins(cListObject *Object, cListObject *Before=NULL)cListBase
Last(void) constcList< cLinkChannel >inline
Last(void)cList< cLinkChannel >inline
lastObjectcListBaseprotected
Lock(cStateKey &StateKey, bool Write=false, int TimeoutMs=0) constcListBase
Move(int From, int To)cListBasevirtual
Move(cListObject *From, cListObject *To)cListBase
needsLockingcListBaseprotected
Next(const cLinkChannel *Object) constcList< cLinkChannel >inline
Next(const cLinkChannel *Object)cList< cLinkChannel >inline
objectscListBaseprotected
Prev(const cLinkChannel *Object) constcList< cLinkChannel >inline
Prev(const cLinkChannel *Object)cList< cLinkChannel >inline
SetExplicitModify(void)cListBase
SetModified(void)cListBase
SetSyncStateKey(cStateKey &StateKey)cListBaseinline
SetUseGarbageCollector(void)cListBaseinline
Sort(void)cListBase
stateLockcListBasemutableprotected
useGarbageCollectorcListBaseprotected
~cListBase()cListBasevirtual