56#ifndef vtkSphereWidget_h
57#define vtkSphereWidget_h
60#include "vtkInteractionWidgetsModule.h"
72#define VTK_SPHERE_OFF 0
73#define VTK_SPHERE_WIREFRAME 1
74#define VTK_SPHERE_SURFACE 2
93 void PlaceWidget()
override { this->Superclass::PlaceWidget(); }
95 double xmin,
double xmax,
double ymin,
double ymax,
double zmin,
double zmax)
override
97 this->Superclass::PlaceWidget(xmin, xmax, ymin, ymax, zmin, zmax);
108 vtkGetMacro(Representation,
int);
138 this->SphereSource->SetRadius(r);
140 double GetRadius() {
return this->SphereSource->GetRadius(); }
147 void SetCenter(
double x,
double y,
double z) { this->SphereSource->SetCenter(x, y, z); }
150 void GetCenter(
double xyz[3]) { this->SphereSource->GetCenter(xyz); }
184 vtkSetVector3Macro(HandleDirection,
double);
185 vtkGetVector3Macro(HandleDirection,
double);
192 vtkGetVector3Macro(HandlePosition,
double);
248 vtkObject*
object,
unsigned long event,
void* clientdata,
void* calldata);
295 double HandleDirection[3];
296 double HandlePosition[3];
represents an object (geometry & properties) in a rendered scene
ray-cast cell picker for all kinds of Prop3Ds
a simple class to control print indentation
abstract base class for most VTK objects
represent and manipulate 3D points
map vtkPolyData to graphics primitives
concrete dataset represents vertices, lines, polygons, and triangle strips
represent surface properties of a geometric object
create a polygonal sphere centered at the origin
implicit function for a sphere
#define VTK_SPHERE_SURFACE
#define VTK_SPHERE_WIREFRAME
#define VTK_SIZEHINT(...)