39#ifndef vtkGLTFWriter_h
40#define vtkGLTFWriter_h
42#include "vtkIOGeometryModule.h"
59 vtkSetStringMacro(FileName);
60 vtkGetStringMacro(FileName);
67 vtkSetStringMacro(TextureBaseDirectory);
68 vtkGetStringMacro(TextureBaseDirectory);
76 vtkGetMacro(InlineData,
bool);
77 vtkSetMacro(InlineData,
bool);
78 vtkBooleanMacro(InlineData,
bool);
88 vtkGetMacro(SaveNormal,
bool);
89 vtkSetMacro(SaveNormal,
bool);
90 vtkBooleanMacro(SaveNormal,
bool);
104 vtkGetMacro(SaveBatchId,
bool);
105 vtkSetMacro(SaveBatchId,
bool);
106 vtkBooleanMacro(SaveBatchId,
bool);
118 vtkGetMacro(SaveTextures,
bool);
119 vtkSetMacro(SaveTextures,
bool);
120 vtkBooleanMacro(SaveTextures,
bool);
133 vtkGetMacro(SaveActivePointColor,
bool);
134 vtkSetMacro(SaveActivePointColor,
bool);
135 vtkBooleanMacro(SaveActivePointColor,
bool);
general representation of visualization data
export a scene into GLTF 2.0 format.
~vtkGLTFWriter() override
std::string WriteToString()
Write the result to a string instead of a file.
static vtkGLTFWriter * New()
void WriteToStreamMultiBlock(ostream &out, vtkMultiBlockDataSet *in)
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void WriteToStream(ostream &out, vtkDataObject *in)
Write the result to a provided ostream.
bool SaveActivePointColor
int FillInputPortInformation(int port, vtkInformation *info) override
Fill the input port information objects for this algorithm.
void WriteData() override
char * TextureBaseDirectory
a simple class to control print indentation
Composite dataset that organizes datasets into blocks.
abstract class to write data to file(s)