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SoMaterial.h
1#ifndef COIN_SOMATERIAL_H
2#define COIN_SOMATERIAL_H
3
4/**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Systems in Motion about acquiring
18 * a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25\**************************************************************************/
26
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/fields/SoMFColor.h>
29#include <Inventor/fields/SoMFFloat.h>
30#include <Inventor/fields/SoSFFloat.h>
31
32class SoMaterialP;
33
34class COIN_DLL_API SoMaterial : public SoNode {
35 typedef SoNode inherited;
36
37 SO_NODE_HEADER(SoMaterial);
38
39public:
40 static void initClass(void);
41 SoMaterial(void);
42
49
50 virtual void doAction(SoAction * action);
51 virtual void GLRender(SoGLRenderAction * action);
52 virtual void callback(SoCallbackAction * action);
53
54protected:
55 virtual ~SoMaterial();
56
57 virtual void notify(SoNotList * list);
58
59private:
60 SoMaterialP * pimpl;
61 int getMaterialType(void);
62};
63
64#endif // !COIN_SOMATERIAL_H
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:67
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:70
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:39
The SoMFColor class is a container for SbColor values.
Definition SoMFColor.h:31
The SoMFFloat class is a container for floating point values.
Definition SoMFFloat.h:30
The SoMaterial class is a node type for setting up material values for scene geometry.
Definition SoMaterial.h:34
SoMFFloat shininess
Definition SoMaterial.h:47
SoMFColor specularColor
Definition SoMaterial.h:45
SoMFColor ambientColor
Definition SoMaterial.h:43
SoMFFloat transparency
Definition SoMaterial.h:48
SoMFColor diffuseColor
Definition SoMaterial.h:44
SoMFColor emissiveColor
Definition SoMaterial.h:46
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:47
virtual void notify(SoNotList *l)
Definition SoNode.cpp:423
virtual void doAction(SoAction *action)
Definition SoNode.cpp:761
virtual void callback(SoCallbackAction *action)
Definition SoNode.cpp:974
virtual void GLRender(SoGLRenderAction *action)
Definition SoNode.cpp:904
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:34

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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